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Jedi Fallen Order CDLC

Pitch

This is a custom DLC project for Star Wars Jedi Fallen Order with a droid possess feature.

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Synopsis

Cal hides on the planet Crait long enough to escape the Empire's ships.

But as he wanders the planet, a star destroyer crashes.

Cal intercepts a radio communication asking him to rescue a prisoner in the star destroyer. Cal decides to go and rescue him, against Cere's advice.

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Unreal Engine 5

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Persons

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60 Hours

Generals Informations

Game Genre:  Action Adventure

Camera:  Third Person Back Close

Player:  Solo

My Tasks

My work on this project was to Design the Droid possess feature.​

Feature Design Document

The first thing I do is find the types of droids I want to create.

So I make some different archetypes with their abilities.

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And to avoid making too many droids, I mixed some with coherence and with projects needs.

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I then go on to explain how the possession ability works when a droid is destroyed or Cal takes damage.

 

I also clearly define the abilities of each droid, as well as their stats.

I then make diagrams to explain how the capacity works.
 

And I detail the different level elements that will be used in the levels.

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And to finish I determinate potentials problems that we can encounter.

Team Members

Game Designers

Producer

  • Lucas HOUDEQUIN: 

  • Paco CHAULIAC: 

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