Jedi Fallen Order CDLC
Pitch
This is a custom DLC project for Star Wars Jedi Fallen Order with a droid possess feature.
Synopsis
Cal hides on the planet Crait long enough to escape the Empire's ships.
But as he wanders the planet, a star destroyer crashes.
Cal intercepts a radio communication asking him to rescue a prisoner in the star destroyer. Cal decides to go and rescue him, against Cere's advice.
Unreal Engine 5
4 Persons
Generals Informations
Game Genre: Action Adventure
Camera: Third Person Back Close
Player: Solo
My Tasks
My work on this project was to Design the Droid possess feature.​
Feature Design Document
The first thing I do is find the types of droids I want to create.
So I make some different archetypes with their abilities.
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And to avoid making too many droids, I mixed some with coherence and with projects needs.
I then go on to explain how the possession ability works when a droid is destroyed or Cal takes damage.
I also clearly define the abilities of each droid, as well as their stats.
I then make diagrams to explain how the capacity works.
And I detail the different level elements that will be used in the levels.
And to finish I determinate potentials problems that we can encounter.